Evolve Island

An island-building visual front-end over the Evolve incremental engine — same mechanics, new eyes.

build 2026-10-14T20:40:56Z

Try it

spike The Island → Live 3D island driven by the real engine. Resource HUD, hideable rows, and the original interface available in a side drawer so it is actually playable. reference Classic Evolve → The unmodified upstream game, built from vendored source. Our benchmark for "same mechanics".

Where the project stands

Your call

The architecture question is written up as ADR-001 in docs/DECISIONS.md, with three options and a recommendation. Session 1 built on the recommended one (engine untouched, graphics on top) because it was the only one that could be proven cheaply — but it is reversible, and nothing is committed until you weigh in. Drop notes anywhere in docs/IDEAS.md; that file is yours.